Plane Game

Purpose of the game is evading walls and scoring as much point as possible. This is the first 3D OpenGL game I have made. I implemented my own collision detection algorithm and 8xMSAA anti-aliasing. I also implemented object outlining using stencil buffers. Source Code: GitHub Demo: Google Drive Some Technical […]

A* Pathfinding Algorithm

This is my implementation of A* path finding algorithm. It tries to find the shortest way from green square to red square, found way is not necessarily the shortest but as long as the goal is reachable, a way is found. Source code: GitHub Demo: Google Drive The gray squares […]

OpenGL Tech Demo

A simple program that I wrote to cement what I learned after following a Udemy course. I implemented various post-processing effects, lighting, skybox, model loading and various other things. Source Code: GitHub Demo: Google Drive Controls for anyone who wants to play the demo: Press CTRL to disable camera movement […]

TASO Football Game

Worked on a football game during my first internship for 4 months. The game is for android and available here. Due to copyright restrictions I can not share the source code for this project. Implemented a system to keep track of every football players’ energy level and slowing the player […]