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Summary
- I’ve 3 years experience of C++ programming.
- 1 year experience of DirectX 12 / OpenGL.
- Experience with HLSL/GLSL shader languages.
- Experience with graphics debugging using NVidia Nsight.
- Strong math skills with an emphasis in linear algebra.
- I’ve bachelor’s degree in Computer Engineering.
- Familiarity with Unreal Engine 4 and Unity.
Experience
- Graphics Programmer – Self Employed
- Completed a OpenGL course on Udemy and developed various projects using what I have learned.
- Also made various DirectX 12 tech demos and developed projects.
- Gained experience on HLSL/GLSL shader languages and NSight Graphics debugging tool.
- Used Git and Sourcetree as source control.
- Gameplay Programmer – Gamelab
- Worked on a football game called TASO 2019.
- Implemented a system to keep track of every football players’ energy level and slowing the player down if they’re tried.
- Implemented a system to print player’s name on their uniform so that they’re not hardcoded.
- Couple of bug fixing involving the base game and the multiplayer version of the game.
- Produced high-quality documents and spreadsheets for internal using.
Licenses and Certifications