Graphics Programmer

Summary

  • I’ve 3 years experience of C++ programming.
  • 1 year experience of DirectX 12 / OpenGL.
  • Experience with HLSL/GLSL shader languages.
  • Experience with graphics debugging using NVidia Nsight.
  • Strong math skills with an emphasis in linear algebra.
  • I’ve bachelor’s degree in Computer Engineering.
  • Familiarity with Unreal Engine 4 and Unity.

Experience

  • Graphics Programmer – Self Employed
    • Completed a OpenGL course on Udemy and developed various projects using what I have learned.
    • Also made various DirectX 12 tech demos and developed projects.
    • Gained experience on HLSL/GLSL shader languages and NSight Graphics debugging tool.
    • Used Git and Sourcetree as source control.
  • Gameplay Programmer – Gamelab
    • Worked on a football game called TASO 2019.
    • Implemented a system to keep track of every football players’ energy level and slowing the player down if they’re tried.
    • Implemented a system to print player’s name on their uniform so that they’re not hardcoded.
    • Couple of bug fixing involving the base game and the multiplayer version of the game.
    • Produced high-quality documents and spreadsheets for internal using.

Licenses and Certifications